Trust EVM - Hackathon Submission Details

WHAT IS TRUST EVM?

Trust EVM is offering a turn-key solution for developers to operate their apps on a full Ethereum-compatible chain while enjoying the high throughput, scalability, security and reliability from EOS, with low transaction costs for their users.

Trust EVM Category
GameFi

Play-to-earn blockchain based games that provide mechanics to yield economic incentive for players to play or interact with the game.

REQUIREMENTS
What to Build: Build an on-chain GameFi app for the web, mobile, AR/VR app, Machine Learning Model, wearable, or something else and deploy it on the Trust EVM testnet. (each a “Project”)

Submission Requirements:

  • Entrants will utilize any relevant developer tools and complete a Project. Use of the developer tools will be subject to the license agreement related thereto. Entry in the Trust EVM Hackathon constitutes consent for the Sponsor and Devpost to collect and maintain an entrant’s personal information for the purpose of operating and publicizing the Hackathon.

  • Access must be provided to an Entrant’s working Project that is built and deployed on the Trust EVM testnet for judging and testing by providing a link to the public code repository and by providing the contract address on the Trust EVM Network.

  • Functionality: If applicable, the Project must be capable of being successfully installed and running consistently on the platform for which it is intended and must function as depicted in the video and/or expressed in the text description.

  • Platforms: A submitted Project must run on the platform for which it is intended and which is specified in the Submission Requirements. 

  • Third Party Integrations: If a Project integrates any third-party SDK, APIs and/or data, Entrant must be authorized to use them.

  • If the Project includes software that runs on proprietary or third party hardware that is not widely available to the public, including software running on devices or wearable technology other than smartphones, tablets, or desktop computers, the Sponsor and/or Administrator reserve the right, at their sole discretion, to require the Entrant to provide physical access to the Project hardware upon request.  For Projects running on widely available smartphones, tablets, or desktop computers, etc. 

Additional Submission Requirements

  • Include a demonstration video of your Project. The video portion of the submission:
  • Should be no longer than seven (7) minutes.

  • Should include footage that shows the Project functioning on the device for which it was built.

  • Must be uploaded to and made publicly visible on YouTube, Vimeo, Facebook Video, or Youku, and a link to the video must be provided on the submission form on the Hackathon Website; and

  • Must not include third party trademarks, or copyrighted music or other material unless the Entrant has permission to use such material.

  • Include a text description that should explain the features and functionality of your Project.

  • Complete and enter all of the required fields on the “Enter a Submission” page of the Hackathon Website (each a “Submission”) during the Submission Period and follow the requirements below. 

New & Existing Projects: Projects must be either newly created by the Entrant or, if the Entrant’s Project existed prior to the Hackathon Submission Period, must have been significantly modified after the start of the Hackathon Submission Period.

Multiple Submissions: An Entrant may submit more than one Submission, however, each submission must be unique and substantially different from each of the Entrant’s other Submissions, as determined by the Sponsor and Devpost in their sole discretion. 

Language Requirements: All Submission materials must be in English or, if not in English, the Entrant must provide an English translation of the demonstration video, text description, and testing instructions as well as all other materials submitted. 

Team Representation: If a team or organization is entering the Hackathon, they must appoint and authorize one individual (the “Representative”) to represent, act, and enter a Submission, on their behalf. The Representative must meet the eligibility requirements above. By entering a Submission on the Hackathon Website on behalf of a team or organization you represent and warrant that you are the Representative authorized to act on behalf of your team or organization.

Intellectual Property: Your Submission must: (a) be your (or your Team, or Organization’s) original work product; (b) be solely owned by you, your Team, your Organization with no other person or entity having any right or interest in it; and (c) not violate the intellectual property rights or other rights including but not limited to copyright, trademark, patent, contract, and/or privacy rights, of any other person or entity. An Entrant may contract with a third party for technical assistance to create the Submission provided the Submission components are solely the Entrant’s work product and the result of the Entrant’s ideas and creativity, and the Entrant owns all rights to them. An Entrant may submit a Submission that includes the use of open source software or hardware, provided the Entrant complies with applicable open source licenses and, as part of the Submission, creates software that enhances and builds upon the features and functionality included in the underlying open source product. By entering the Hackathon, you represent, warrant, and agree that your Submission meets these requirements.

Financial or Preferential Support: A Project or Idea must not have been developed, or derived from work developed, with financial or preferential support from the Sponsor or Administrator. Such works include, but are not limited to, those that received funding or investment for their development, were developed under contract, or received a commercial license, from the Sponsor or Administrator any time prior to the end of Hackathon Submission Period. The Sponsor, at their sole discretion, may disqualify a Project or Idea, if awarding a prize to it would create a real or apparent conflict of interest.

 

PRIZES

$50,000 in prizes

Prices paid in EOS.

GameFi - 1st Place - $5,000 (x3)

GameFi - 2nd Place - $3,000 (x8)

GameFi - 3rd Place - $1,000 (x11)

 

JUDGING CRITERIA

Entries will be judged on the following equally weighted criteria from 1-5, and according to the sole and absolute discretion of the judges:

  • Technological Implementation - How well does the game leverage Trust EVM? How well does the game function?

  • Impact - How innovative is this project? Does it break the current rules of the GameFi sphere? 

  • Design - How well is the project design and UX thought out?